Vektoren2D1

\overrightarrow{ AA' }

\overrightarrow{ BB' }

\overrightarrow{ CC' }

Vektorschreibweise

C = (-6, 0)
A = Point(Circle[C, 2.23606797749979])
F: C + (0.2 * Vector[C, A]) + (1.4 * OrthogonalVector[Segment[C, A]])
d1, f, d, e = Polygon(C, A, F)
B = Intersect(d, e)
C' = (-1, 3)
A' = Point(Circle[C', 2.23606797749979])
I: C' + (0.2 * Vector[C', A']) + (1.4 * OrthogonalVector[Segment[C', A']])
d2, i, g, h = Polygon(C', A', I)
B' = Intersect(g, h)
u = Vector(A, A')
v = Vector(B, B')
w = Vector(C, C')
gL: -7
gR: 7
gU: -5
gO: 5
Text1: "\overrightarrow{ AA' } =  \begin{pmatrix} " + (LaTeX[x(u)]) + " \\ " + (LaTeX[y(u)]) + " \end{pmatrix}"
Text3: "\overrightarrow{ BB' } =  \begin{pmatrix} " + (LaTeX[x(v)]) + " \\ " + (LaTeX[y(v)]) + " \end{pmatrix}"
Text2: "\overrightarrow{ CC' } =  \begin{pmatrix} " + (LaTeX[x(w)]) + " \\ " + (LaTeX[y(w)]) + " \end{pmatrix}"
Text7: "\vec{v} =  \begin{pmatrix} " + (LaTeX[x(u)]) + " \\ " + (LaTeX[y(u)]) + " \end{pmatrix}"
a = true